I intentionally created a "non-photo realistic" style of render, more in the style of a handrawn animation. I created the 3D model, textured and animated the scene.
This is part of a personal animation project, a preliminary title sequence to test the "look." Again, it is meant to be more in the hand-drawn animation style.
This was created as a test idea for a client to animate their logo character and it's function to be a watchdog.